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- TIKI
- setup
- {
- path models/human/allied_airborne // Set path to set skelmodel from
- skelmodel airborne.skd // Set body model
-
- surface shirt shader airborne_top
- surface pants shader airborne_pants
- surface sleeve shader airborne_top_cull
-
- // $include models/human/heads/us_young_heads.tik
- path models/human/heads
- skelmodel head1.skd
- surface head shader tom
-
- path models/human/hands
- skelmodel hand.skd
- surface hand shader handsnew
-
- path models/equipment/USGear/airborne
- skelmodel airborne_gear.skd
- surface gear shader airborne_gear
-
- path models/equipment/USGear/helmets
- skelmodel us_helmet.skd
- surface us_helmet shader blank_web
- }
-
-
- //
- // define what folder to get specific sound from for the player model
- //
- $define pulloutdir sound/weapons/pullout
-
-
- init
- {
- client
- {
- // Cache sounds here
- }
- server
- {
- voicetype airborne // set the voicetype to use for multiplayer instant messaging
- }
- }
-
-
- //
- // include the base player model definition
- //
- $include models/player/base/include.txt
-
- // need to indicate the end of the tiki file because we have a tiki command at the end
- //end
-